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Client List Resource

List

A level list is a list of levels - playable objects in Geometry Dash, namely coming with data that explains on what this list is and which levels it contains. It is stored in XML format, and each level entry is a dictionary, containing key/value pairs denoting the list’s properties.

Level Data

Level Structure

KeyName/ValueTypeDescription
k1Level IDintegerthe id of the list
k2Level Namestringthe name of the list
k3Descriptionstringthe list description, encoded in base64
k5Creatorstringthe name of the level creator
k7list difficultyintegerthe difficulty the list has
k11Downloadsintegerthe amount of times the list’s been downloaded
k15Uploadedboolwhether the list is uploaded to the server or not
k16List Versionintegerthe version of the list
k21List TypeIntegerThe List Type (2 = Local, 3 = Saved, 4 = Online)
k22Like Ratingintegerthe level’s like rating (likes - dislikes)
k25isDemonBoolif the level is demon or not
k26Starsintegerthe stars the level is worth
k27FeaturedBoolWhether the list is featured or not
k42OriginalintegerThe ID the of the original list (if the list was copied)
k46List Revisionintegerthe revision of the list
k60AccountIDintegerthe Creators AccountID
k79UnlistedboolWhether the list can only be found by searching the ID
k82FavouritedBoolif you put the list in your favourites
k83levelOrderintegerordering for lists
k96Level IDsstringComma-separated list of all IDs in the list in order
k97LevelsDictionaryDictionary of all the levels in the list
k98Upload DateIntegerUNIX timestamp of the level’s upload date (in seconds)
k99Update DateIntegerUNIX timestamp of the level’s update date (in seconds)
k113Diamond RewardIntegerAmount of diamonds awarded upon beating the required number of levels
k114Required LevelsIntegerHow many levels have to be beaten to claim the award

Current Unknown Values

KeyTypeInfo
k94Bool
k100Bool