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Server Restore Resource

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RestoreGJItems

Restore was a feature used in Geometry dash from versions 1.7 - 2.0 and it was used as an alternative to the Account System that is currently used as of 2.206

A typical Gauntlet Server response is structured with a key:value:key:value pairing
Official Levels behave a bit differently as you will find out further into his page

  • Due to lack of resources about RestoreGJItems, most information has been lost to time.
    The only remaining archived response that we know about can be found here

Restore Items Structure

KeyName/ValueTypeDescription
1officalLevelsStringPlease refer to Official Level Structure
2starsIntegerThis is how many stars that should be given to your account
3demonsIntegerThis is how many demons that should be added to your account
4jumpsIntegerThis is how many jumps you have made on your account of its lifetime
5attemptsIntegerThis is how many attempts you have spent on levels on your accounts lifetime
6onlineLevelsStringThese are the ID’s of online levels you have beaten. seperated by ,

Official Level Structure

There are three sections in regards to the Official Level State from the restore endpoint. The data is sent as {NormalCompleted},{PracticeComepleted},{SecretCoins}

  • {NormalCompleted} is a Bool which denotes if you have completed the level in normal Mode

  • {PracticeComepleted} is a Bool which denotes if you have completed the level in practice Mode

  • {SecretCoins} is an Integer which includes the ammount of Secret Coins you collected during the completion of the official level

This structure is then iterated for each official level in the update and is split with a ;