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SpriteAnimationManager (2.200)

Name Type Arguments Windows macOS Intel macOS ARM iOS Android 32-bit Android 64-bit
initWithOwner Function p0, p1 - - - - - -
~SpriteAnimationManager Function - - - - - -
getAnimType Function p0 - - - - - -
getPrio Function p0 - - - - - -
overridePrio Function 0x4f540 - - - link link
runAnimation Function p0 - 0x6e69b0 0x6e69b0 - - -
loadAnimations Function p0 - - - - - -
queueAnimation Function p0 - - - - - -
resetAnimState Function - - - - link link
stopAnimations Function 0x4f7c0 0x6e74f0 0x6e74f0 - link link
storeAnimation Function p0, p1, p2, p3, p4, p5 - - - - - -
createWithOwner Function p0, p1 - - - - - -
finishAnimation Function p0 - - - - - -
createAnimations Function p0 - - - - - -
executeAnimation Function p0 - - - - - -
animationFinished Function - - - - link link
runQueuedAnimation Function - - - - link link
updateAnimationSpeed Function p0 - 0x6e6790 0x6e6790 - link link
callAnimationFinished Function - - - - link link
playSoundForAnimation Function p0 - - - - - -
offsetCurrentAnimation Function p0 0x4f9b0 0x6e7890 0x6e7890 - link link
storeSoundForAnimation Function p0, p1, p2 - - - - - -
switchToFirstFrameOfAnimation Function p0 - - - - - -
doCleanup Function - - - - link link
playSound Function p0 - - - - - -