Skip to content Name | Type | Arguments | Windows | macOS Intel | macOS ARM | iOS | Android 32-bit | Android 64-bit |
create | Function | p0 | - | - | - | - | link | link |
createMonster | Function | p0 | - | - | - | - | link | link |
init | Function | p0 | - | - | - | - | link | link |
monsterIdle | Function | | - | - | - | - | link | link |
monsterJump | Function | | - | - | - | - | link | link |
moveFinished | Function | | - | - | - | - | link | link |
moveMonster | Function | | - | - | - | - | link | link |
moveMonster | Function | p0, p1 | - | - | - | - | link | link |
playerJump | Function | | - | - | - | - | link | link |
setObjectOrigin | Function | p0, p1 | - | - | - | - | link | link |
startMonsterJumpLoop | Function | | - | - | - | - | link | link |
startPlayerJumpLoop | Function | | - | - | - | - | link | link |
touchMonster | Function | | - | - | - | - | link | link |
updateShadow | Function | p0, p1, p2 | - | - | - | - | link | link |
m_jumpStopTime | Field | | - | - | - | - | - | - |
m_mainNode | Field | | - | - | - | - | - | - |
m_shadowSprite | Field | | - | - | - | - | - | - |
m_objectOrigin | Field | | - | - | - | - | - | - |
m_objectOffset | Field | | - | - | - | - | - | - |
m_monsterIdle | Field | | - | - | - | - | - | - |
m_monsterMoving | Field | | - | - | - | - | - | - |
m_moveStopTime | Field | | - | - | - | - | - | - |
m_monstersTouched | Field | | - | - | - | - | - | - |