Skip to content

EnhancedGameObject (2.2074)

Name Type Arguments Windows macOS Intel macOS ARM iOS Android 32-bit Android 64-bit
EnhancedGameObject Function 0x188580 - - - - -
create Function p0 - - - - link link
customSetup Function 0x1a1ff0 0x5b42e0 0x4ec86c 0x262680 link link
resetObject Function 0x1a19b0 0x5b3b10 0x4ec1fc 0x2620bc link link
deactivateObject Function p0 0x1a3af0 0x5b7190 0x4ed9e8 0x26389c link link
customObjectSetup Function p0, p1 0x1a1cc0 0x5b3df0 0x4ec4b0 0x26234c - -
getSaveString Function p0 0x1a3c50 0x5b71f0 0x4eda50 0x263904 link link
triggerActivated Function p0 0x1a1b00 0x5b3c80 0x4ec328 0x2621e8 link link
restoreObject Function 0x1a1a60 0x5b3bb0 0x4ec278 0x262138 link link
animationTriggered Function 0x1a1bf0 0x5b3d50 0x4ec428 0x2622c8 link link
activatedByPlayer Function p0 0x1a1b10 0x5b3c90 0x4ec334 0x2621f4 link link
hasBeenActivatedByPlayer Function p0 0x1a1b70 0x5b3ce0 0x4ec394 0x26224c link link
hasBeenActivated Function 0x1a1bd0 0x5b3d30 0x4ec408 0x2622a8 link link
saveActiveColors Function 0x1a1c50 0x5b3d70 0x4ec438 0x2622d8 link link
canAllowMultiActivate Function 0x1a1850 0x5b3810 0x4ec104 0x261f88 link link
getHasSyncedAnimation Function 0x188660 0x1e1cd0 0x199ae8 0x26466c link link
getHasRotateAction Function 0x188670 0x1e1ce0 0x199af0 0x264674 link link
canMultiActivate Function p0 0x1a1ae0 0x5b3c60 0x4ec304 0x2621c4 link link
powerOnObject Function p0 0x1a1aa0 0x5b3bf0 0x4ec2b0 0x262170 link link
powerOffObject Function 0x1a1ac0 0x5b3c10 0x4ec2c4 0x262184 link link
stateSensitiveOff Function p0 inline inline inline inline inline inline
updateSyncedAnimation Function p0, p1 0x1a4e30 0x2499e0 0x1f7c7c 0x347598 link link
updateAnimateOnTrigger Function p0 0x1a6af0 0x24b920 0x1f903c 0x348938 link link
createRotateAction Function angle, clockwiseDirection - - - - link link
init Function p0 0x1a1800 - - - link link
previewAnimateOnTrigger Function - - - - link link
refreshRotateAction Function - - - - link link
resetSyncedAnimation Function - - - - link link
resumeAudio Function - - - - link link
resumeAudioDelayed Function - - - - link link
setupAnimationVariables Function 0x1a6bf0 - - - link link
triggerAnimation Function - - - - link link
updateRotateAction Function p0 - - - - link link
updateState Function p0 - - - - link link
updateUserCoin Function 0x1a3970 0x5a9770 0x4e3b94 0x25e724 link link
waitForAnimationTrigger Function - - - - link link
m_poweredOn Field - - - - - -
m_state Field - - - - - -
m_animationRandomizedStartValue Field - - - - - -
m_animationStart Field - - - - - -
m_unk540 Field - - - - - -
m_unk544 Field - - - - - -
m_unk548 Field - - - - - -
m_randomFrameTime Field - - - - - -
m_visible Field - - - - - -
m_shouldNotHideAnimFreeze Field - - - - - -
m_usesSpecialAnimation Field - - - - - -
m_frameTime Field - - - - - -
m_frames Field - - - - - -
m_hasCustomAnimation Field - - - - - -
m_hasCustomRotation Field - - - - - -
m_disableRotation Field - - - - - -
m_rotationSpeed Field - - - - - -
m_rotationAngle Field - - - - - -
m_rotationDelta Field - - - - - -
m_rotationAnimationSpeed Field - - - - - -
m_animationRandomizedStart Field - - - - - -
m_animationSpeed Field - - - - - -
m_animationShouldUseSpeed Field - - - - - -
m_animateOnTrigger Field - - - - - -
m_disableDelayedLoop Field - - - - - -
m_disableAnimShine Field - - - - - -
m_singleFrame Field - - - - - -
m_animationOffset Field - - - - - -
m_animationTriggered Field - - - - - -
m_unkAnimationInt Field - - - - - -
m_maybeAnimationVariableXInt Field - - - - - -
m_maybeAnimationVariableYInt Field - - - - - -
m_animateOnlyWhenActive Field - - - - - -
m_isNoMultiActivate Field - - - - - -
m_isMultiActivate Field - - - - - -
m_activated Field - - - - - -
m_activatedByPlayer1 Field - - - - - -
m_activatedByPlayer2 Field - - - - - -
m_hasUniqueCoin Field - - - - - -