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LevelEditorLayer (2.205)

Name Type Arguments Windows macOS Intel macOS ARM iOS Android 32-bit Android 64-bit
create Function p0, p1 - - - - link link
get Function inline inline inline inline inline inline
activateTriggerEffect Function p0, p1, p2, p3, p4 - - - - link link
addDelayedSpawn Function p0, p1 - - - - link link
addExclusionList Function p0, p1 - - - - link link
addObjectFromVector Function p0, p1 - - - - - -
addObjectsAtPosition Function p0, p1, p2 - - - - link link
addObjectsInRect Function p0, p1, p2, p3 - - - - link link
addObjectToGroup Function p0, p1 - - - - link link
addPlayer2Point Function p0, p1 - - - - link link
addPlayerCollisionBlock Function - - - - link link
addPlayerPoint Function p0 - - - - link link
addSpecial Function p0 - - - - link link
addToRedoList Function p0 - - - - link link
addTouchPoint Function p0 - - - - link link
addToUndoList Function p0, p1 - - - - link link
applyAttributeState Function p0, p1 - - - - link link
applyGroupState Function p0, p1 - - - - link link
breakApartTextObject Function p0 - - - - link link
canPasteState Function - - - - link link
clearPlayerPoints Function - - - - link link
clearTouchPoints Function - - - - link link
copyObjectState Function p0 - - - - link link
copyParticleState Function p0 - - - - link link
createObject Function p0, p1, p2 - - - - link link
createObjectsFromSetup Function p0 - - - - - -
createObjectsFromString Function p0, p1, p2 - - - - - -
dirtifyTriggers Function - - - - link link
duplicateKeyframeAnimation Function p0 - - - - link link
fastUpdateDisabledGroups Function - - - - link link
findGameObject Function p0 - - - - link link
findStartPosObject Function - - - - link link
forceShowSelectedObjects Function p0 - - - - link link
fullUpdateDisabledGroups Function - - - - link link
getAllObjects Function - - - - link link
getDelayedSpawnNode Function - - - - link link
getGridPos Function p0 - - - - link link
getLastObjectX Function - - - - link link
getLevelString Function - - - - link link
getLockedLayers Function - - - - link link
getNextColorChannel Function - - - - link link
getNextFreeAreaEffectID Function p0 - - - - link link
getNextFreeBlockID Function p0 - - - - link link
getNextFreeEditorLayer Function p0 - - - - link link
getNextFreeEnterChannel Function p0 - - - - link link
getNextFreeGradientID Function p0 - - - - link link
getNextFreeGroupID Function p0 - - - - link link
getNextFreeItemID Function p0 - - - - link link
getNextFreeOrderChannel Function p0 - - - - link link
getNextFreeSFXGroupID Function p0 - - - - link link
getNextFreeSFXID Function p0 - - - - link link
getObjectRect Function p0, p1, p2 - - - - link link
getRelativeOffset Function p0 - - - - link link
getSavedEditorPosition Function p0 - - - - link link
getSavedEditorPositions Function - - - - link link
getSectionCount Function - - - - link link
getSelectedEditorOrder Function - - - - link link
getSelectedEffectPos Function - - - - link link
getSelectedOrderChannel Function - - - - link link
getSFXIDs Function - - - - link link
getSongIDs Function p0 - - - - link link
getTriggerGroup Function p0 - - - - link link
handleAction Function p0, p1 - - - - link link
hasAction Function p0 - - - - link link
init Function p0, p1 - - - - link link
isLayerLocked Function p0 - - - - link link
objectAtPosition Function p0 - - - - link link
objectMoved Function p0 - - - - link link
objectsAtPosition Function p0 - - - - link link
objectsInRect Function p0, p1 - - - - link link
onPausePlaytest Function - - - - link link
onPlaytest Function - - - - link link
onResumePlaytest Function - - - - link link
onStopPlaytest Function - - - - link link
pasteAttributeState Function p0, p1 - - - - link link
pasteColorState Function p0, p1 - - - - link link
pasteGroupState Function p0, p1 - - - - link link
pasteParticleState Function p0, p1 - - - - link link
processLoadedMoveActions Function - - - - link link
quickUpdateAllPositions Function - - - - link link
recreateGroups Function - - - - link link
redoLastAction Function - - - - link link
refreshSpecial Function p0 - - - - link link
removeAllObjects Function - - - - link link
removeAllObjectsOfType Function p0 - - - - link link
removeObject Function p0, p1 - - - - link link
removePlayerCollisionBlock Function - - - - link link
removeSpecial Function p0 - - - - link link
resetDelayedSpawnNodes Function - - - - link link
resetEffectTriggerOptim Function p0, p1 - - - - link link
resetMovingObjects Function - - - - link link
resetObjectVector Function - - - - link link
resetPlayback Function - - - - link link
resetToggledGroups Function - - - - link link
resetToggledGroupsAndObjects Function - - - - link link
resetUnusedColorChannels Function - - - - link link
reverseKeyframeAnimationOrder Function p0 - - - - link link
reverseObjectChanged Function p0 - - - - link link
rotationForSlopeNearObject Function p0 - - - - link link
runColorEffect Function p0, p1, p2, p3, p4 - - - - link link
saveEditorPosition Function p0, p1 - - - - link link
scene Function p0, p1 - - - - link link
setObjectCount Function p0 - - - - link link
shouldBlend Function p0 - - - - link link
sortBatchnodeChildren Function p0 - - - - link link
spawnGroupPreview Function p0, p1, p2, p3, p4, p5, p6, p7 - - - - link link
stopPlayback Function - - - - link link
stopTriggersInGroup Function p0, p1 - - - - link link
timeObjectChanged Function - - - - link link
toggleBackground Function p0 - - - - link link
toggleGrid Function p0 - - - - link link
toggleGround Function p0 - - - - link link
toggleGroupPreview Function p0, p1 - - - - link link
toggleLockActiveLayer Function - - - - link link
transferDefaultColors Function p0, p1 - - - - link link
triggerFollowCommand Function p0 - - - - link link
triggerPlayerFollowCommand Function p0 - - - - link link
triggerRotateCommand Function p0 - - - - link link
tryUpdateSpeedObject Function p0, p1 - - - - link link
typeExistsAtPosition Function p0, p1, p2, p3, p4 - - - - link link
undoLastAction Function - - - - link link
unlockAllLayers Function - - - - link link
updateAnimateOnTriggerObjects Function p0 - - - - link link
updateArt Function p0 - - - - link link
updateBlendValues Function - - - - link link
updateEditor Function p0 - - - - link link
updateEditorMode Function - - - - link link
updateGameObjects Function - - - - link link
updateGridLayer Function - - - - link link
updateGridLayerParent Function - - - - link link
updateKeyframeObjects Function - - - - link link
updateKeyframeVisibility Function p0 - - - - link link
updateLevelFont Function p0 - - - - link link
updateObjectColors Function p0 - - - - link link
updateObjectLabel Function p0 - - - - link link
updateOptions Function - - - - link link
updatePreviewAnim Function - - - - link link
updatePreviewParticle Function p0 - - - - link link
updatePreviewParticles Function - - - - link link
updateToggledGroups Function - - - - link link
validGroup Function p0, p1 - - - - link link
draw Function - - - - link link
postUpdate Function p0 - - - - link link
updateVisibility Function p0 - - - - link link
playerTookDamage Function p0 - - - - link link
updateColor Function p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10 - - - - link link
updateDebugDraw Function - - - - link link
addToGroup Function p0, p1, p2 - - - - link link
removeFromGroup Function p0, p1 - - - - link link
updateObjectSection Function p0 - - - - link link
updateDisabledObjectsLastPos Function p0 - - - - link link
timeForPos Function p0, p1, p2, p3, p4 - - - - link link
posForTime Function p0 - - - - link link
resetSPTriggered Function - - - - link link
didRotateGameplay Function - - - - link link
manualUpdateObjectColors Function p0 - - - - link link
claimCustomParticle Function p0, p1, p2, p3, p4, p5 - - - - - -
unclaimCustomParticle Function p0, p1 - - - - - -
activatedAudioTrigger Function p0 - - - - link link
checkpointActivated Function p0 - - - - link link
addKeyframe Function p0 - - - - link link
levelSettingsUpdated Function - - - - link link
m_drawTriggerBoxes Field - - - - - -
m_showGrid Field - - - - - -
m_hideGridOnPlay Field - - - - - -
m_drawEffectLines Field - - - - - -
m_showGround Field - - - - - -
m_showDurationLines Field - - - - - -
m_increaseMaxUndoRedo Field - - - - - -
m_hideBackground Field - - - - - -
m_gv0120 Field - - - - - -
m_layerLockingEnabled Field - - - - - -
m_unkBool4 Field - - - - - -
m_previewParticles Field - - - - - -
m_previewAnimations Field - - - - - -
m_previewShaders Field - - - - - -
m_hideParticleIcons Field - - - - - -
m_unkBool5 Field - - - - - -
m_playTestSmoothFix Field - - - - - -
m_unkArr0 Field - - - - - -
m_unkArr1 Field - - - - - -
m_unkArr2 Field - - - - - -
m_unkArr3 Field - - - - - -
m_unkArr4 Field - - - - - -
m_unkArr8 Field - - - - - -
m_unkArr11 Field - - - - - -
m_unkArr12 Field - - - - - -
m_unkArr13 Field - - - - - -
m_unkDict3 Field - - - - - -
m_unkArr5 Field - - - - - -
m_unkDict4 Field - - - - - -
m_unkArr7 Field - - - - - -
m_unkBool3 Field - - - - - -
m_unkBool2 Field - - - - - -
m_coinCount Field - - - - - -
m_unkArr6 Field - - - - - -
m_unkDict1 Field - - - - - -
m_unkDict2 Field - - - - - -
m_unkBool0 Field - - - - - -
m_unkBool1 Field - - - - - -
m_currentLayer Field - - - - - -
m_editorUI Field - - - - - -
m_undoObjects Field - - - - - -
m_redoObjects Field - - - - - -
m_objectCount Field - - - - - -
m_drawGridLayer Field - - - - - -
m_unkBool Field - - - - - -
m_previewMode Field - - - - - -