GJGameLoadingLayer (2.200)
| Name | Type | Arguments | Windows | macOS Intel | macOS ARM | iOS | Android 32-bit | Android 64-bit |
|---|---|---|---|---|---|---|---|---|
| create | Function | p0, p1 | 0x1c6530 | 0x151030 | 0x151030 | - | link | link |
| init | Function | p0, p1 | 0x1c65e0 | 0x151390 | 0x151390 | - | link | link |
| ~GJGameLoadingLayer | Function | - | - | - | - | - | - | |
| gameLayerDidUnload | Function | - | 0xfa680 | 0xfa680 | - | link | link | |
| transitionToLoadingLayer | Function | p0, p1 | 0x1c6430 | 0x150f10 | 0x150f10 | - | link | link |
| loadLevel | Function | 0x1c66c0 | 0x151490 | 0x151490 | - | link | link | |
| onEnter | Function | - | 0x151500 | 0x151500 | - | link | link | |
| onEnterTransitionDidFinish | Function | - | 0x1514f0 | 0x1514f0 | - | link | link | |
| m_level | Field | - | - | - | - | - | - | |
| m_editor | Field | - | - | - | - | - | - |