SpriteAnimationManager (2.202)
| Name | Type | Arguments | Windows | macOS Intel | macOS ARM | iOS | Android 32-bit | Android 64-bit |
|---|---|---|---|---|---|---|---|---|
| animationFinished | Function | - | - | - | - | link | link | |
| callAnimationFinished | Function | - | - | - | - | link | link | |
| createAnimations | Function | p0 | - | - | - | - | - | - |
| createWithOwner | Function | p0, p1 | - | - | - | - | - | - |
| doCleanup | Function | - | - | - | - | link | link | |
| executeAnimation | Function | p0 | - | - | - | - | - | - |
| finishAnimation | Function | p0 | - | - | - | - | - | - |
| getAnimType | Function | p0 | - | - | - | - | - | - |
| getPrio | Function | p0 | - | - | - | - | - | - |
| initWithOwner | Function | p0, p1 | - | - | - | - | - | - |
| loadAnimations | Function | p0 | - | - | - | - | - | - |
| offsetCurrentAnimation | Function | p0 | 0x4fc20 | - | - | - | link | link |
| overridePrio | Function | 0x4f7b0 | - | - | - | link | link | |
| playSound | Function | p0 | - | - | - | - | - | - |
| playSoundForAnimation | Function | p0 | - | - | - | - | - | - |
| queueAnimation | Function | p0 | - | - | - | - | - | - |
| resetAnimState | Function | - | - | - | - | link | link | |
| runAnimation | Function | p0 | - | - | - | - | - | - |
| runQueuedAnimation | Function | - | - | - | - | link | link | |
| stopAnimations | Function | 0x4fa30 | - | - | - | link | link | |
| storeAnimation | Function | p0, p1, p2, p3, p4, p5 | - | - | - | - | - | - |
| storeSoundForAnimation | Function | p0, p1, p2 | - | - | - | - | - | - |
| switchToFirstFrameOfAnimation | Function | p0 | - | - | - | - | - | - |
| updateAnimationSpeed | Function | p0 | - | - | - | - | link | link |