SequenceTriggerGameObject (2.200)
| Name | Type | Arguments | Windows | macOS Intel | macOS ARM | iOS | Android 32-bit | Android 64-bit |
|---|---|---|---|---|---|---|---|---|
| create | Function | - | - | - | - | link | link | |
| ~SequenceTriggerGameObject | Function | - | - | - | - | - | - | |
| deleteTarget | Function | p0 | - | - | - | - | link | link |
| reorderTarget | Function | p0, p1 | 0x3a41a0 | - | - | - | link | link |
| triggerObject | Function | p0, p1, p2 | - | 0x1ab7b0 | 0x1ab7b0 | - | - | - |
| customObjectSetup | Function | p0, p1 | - | 0x1abe10 | 0x1abe10 | - | - | - |
| updateSequenceTotalCount | Function | - | - | - | - | link | link | |
| addCount | Function | p0, p1 | - | - | - | - | link | link |
| addTarget | Function | p0, p1 | 0x3a4140 | - | - | - | link | link |
| init | Function | - | 0x1ab4a0 | 0x1ab4a0 | - | link | link | |
| resetObject | Function | - | 0x1ab4f0 | 0x1ab4f0 | - | link | link | |
| getSaveString | Function | p0 | - | 0x1ac290 | 0x1ac290 | - | link | link |