EnhancedGameObject (2.202)
| Name | Type | Arguments | Windows | macOS Intel | macOS ARM | iOS | Android 32-bit | Android 64-bit |
|---|---|---|---|---|---|---|---|---|
| create | Function | p0 | - | - | - | - | link | link |
| createRotateAction | Function | p0, p1 | - | - | - | - | link | link |
| init | Function | p0 | - | - | - | - | link | link |
| previewAnimateOnTrigger | Function | - | - | - | - | link | link | |
| refreshRotateAction | Function | - | - | - | - | link | link | |
| resetSyncedAnimation | Function | - | - | - | - | link | link | |
| setupAnimationVariables | Function | - | - | - | - | link | link | |
| triggerAnimation | Function | - | - | - | - | link | link | |
| updateRotateAction | Function | p0 | - | - | - | - | link | link |
| updateState | Function | p0 | - | - | - | - | link | link |
| updateUserCoin | Function | 0x1465c0 | - | - | - | link | link | |
| waitForAnimationTrigger | Function | - | - | - | - | link | link | |
| customSetup | Function | 0x144d00 | - | - | - | link | link | |
| resetObject | Function | 0x144720 | - | - | - | link | link | |
| deactivateObject | Function | p0 | - | - | - | - | link | link |
| customObjectSetup | Function | p0, p1 | 0x1449c0 | - | - | - | - | - |
| getSaveString | Function | p0 | - | - | - | - | link | link |
| triggerActivated | Function | p0 | - | - | - | - | link | link |
| restoreObject | Function | - | - | - | - | link | link | |
| animationTriggered | Function | - | - | - | - | link | link | |
| activatedByPlayer | Function | p0 | - | - | - | - | link | link |
| hasBeenActivatedByPlayer | Function | p0 | - | - | - | - | link | link |
| hasBeenActivated | Function | - | - | - | - | link | link | |
| saveActiveColors | Function | - | - | - | - | link | link | |
| canAllowMultiActivate | Function | - | - | - | - | link | link | |
| getHasSyncedAnimation | Function | - | - | - | - | link | link | |
| getHasRotateAction | Function | - | - | - | - | link | link | |
| canMultiActivate | Function | p0 | - | - | - | - | link | link |
| powerOnObject | Function | p0 | - | - | - | - | link | link |
| powerOffObject | Function | - | - | - | - | link | link | |
| stateSensitiveOff | Function | p0 | - | - | - | - | link | link |
| updateSyncedAnimation | Function | p0, p1 | - | - | - | - | link | link |
| updateAnimateOnTrigger | Function | p0 | - | - | - | - | link | link |
| m_hasCustomAnimation | Field | - | - | - | - | - | - | |
| m_hasCustomRotation | Field | - | - | - | - | - | - | |
| m_disableRotation | Field | - | - | - | - | - | - | |
| m_rotationSpeed | Field | - | - | - | - | - | - | |
| m_animationRandomizedStart | Field | - | - | - | - | - | - | |
| m_animationSpeed | Field | - | - | - | - | - | - | |
| m_animationShouldUseSpeed | Field | - | - | - | - | - | - | |
| m_animateOnTrigger | Field | - | - | - | - | - | - | |
| m_disableDelayedLoop | Field | - | - | - | - | - | - | |
| m_disableAnimShine | Field | - | - | - | - | - | - | |
| m_singleFrame | Field | - | - | - | - | - | - | |
| m_animationOffset | Field | - | - | - | - | - | - | |
| m_animateOnlyWhenActive | Field | - | - | - | - | - | - | |
| m_isNoMultiActivate | Field | - | - | - | - | - | - | |
| m_isMultiActivate | Field | - | - | - | - | - | - |