| create | Function | level, useReplay, dontCreateObjects | - | - | - | - | link | link |
| get | Function | | inline | inline | inline | inline | inline | inline |
| addCircle | Function | cw | inline | inline | inline | inline | inline | inline |
| addObject | Function | p0 | - | - | - | - | link | link |
| addToGroupOld | Function | p0 | - | - | - | - | link | link |
| applyCustomEnterEffect | Function | p0, p1 | - | - | - | - | link | link |
| applyEnterEffect | Function | p0, p1, p2 | - | - | - | - | link | link |
| canPauseGame | Function | | - | - | - | - | link | link |
| checkpointWithID | Function | p0 | - | - | - | - | link | link |
| colorObject | Function | p0, p1 | - | - | - | - | link | link |
| commitJumps | Function | | - | - | - | - | link | link |
| compareStateSnapshot | Function | | - | - | - | - | link | link |
| createCheckpoint | Function | | - | - | - | - | link | link |
| createObjectsFromSetupFinished | Function | | - | - | - | - | link | link |
| delayedFullReset | Function | | - | - | - | - | link | link |
| delayedResetLevel | Function | | - | - | - | - | link | link |
| fullReset | Function | | - | - | - | - | link | link |
| getCurrentPercent | Function | | - | - | - | - | link | link |
| getCurrentPercentInt | Function | | - | - | - | - | link | link |
| getEndPosition | Function | | - | - | - | - | link | link |
| getLastCheckpoint | Function | | - | - | - | - | link | link |
| getRelativeMod | Function | p0, p1, p2, p3 | - | - | - | - | link | link |
| getRelativeModNew | Function | p0, p1, p2, p3, p4 | - | - | - | - | link | link |
| getTempMilliTime | Function | | - | - | - | - | link | link |
| gravityEffectFinished | Function | | - | - | - | - | link | link |
| incrementJumps | Function | | - | - | - | - | link | link |
| init | Function | level, useReplay, dontCreateObjects | - | - | - | - | link | link |
| isGameplayActive | Function | | - | - | - | - | link | link |
| levelComplete | Function | | - | - | - | - | link | link |
| loadActiveSaveObjects | Function | p0, p1 | - | - | - | - | - | - |
| loadDefaultColors | Function | | - | - | - | - | link | link |
| loadDynamicSaveObjects | Function | p0 | - | - | - | - | - | - |
| loadFromCheckpoint | Function | p0 | - | - | - | - | link | link |
| loadLastCheckpoint | Function | | - | - | - | - | link | link |
| markCheckpoint | Function | | - | - | - | - | link | link |
| onQuit | Function | | - | - | - | - | link | link |
| optimizeColorGroups | Function | | - | - | - | - | link | link |
| optimizeOpacityGroups | Function | | - | - | - | - | link | link |
| pauseGame | Function | p0 | - | - | - | - | link | link |
| playEndAnimationToPos | Function | p0 | - | - | - | - | link | link |
| playPlatformerEndAnimationToPos | Function | p0, p1 | - | - | - | - | link | link |
| playReplay | Function | p0 | - | - | - | - | - | - |
| prepareCreateObjectsFromSetup | Function | p0 | - | - | - | - | - | - |
| prepareMusic | Function | p0 | - | - | - | - | link | link |
| processCreateObjectsFromSetup | Function | | - | - | - | - | link | link |
| processLoadedMoveActions | Function | | - | - | - | - | link | link |
| queueCheckpoint | Function | | - | - | - | - | link | link |
| removeAllObjects | Function | | - | - | - | - | link | link |
| removeCheckpoint | Function | p0 | - | - | - | - | link | link |
| removeFromGroupOld | Function | p0 | - | - | - | - | link | link |
| resetLevel | Function | | - | - | - | - | link | link |
| resetLevelFromStart | Function | | - | - | - | - | link | link |
| resume | Function | | - | - | - | - | link | link |
| resumeAndRestart | Function | p0 | - | - | - | - | link | link |
| saveActiveSaveObjects | Function | p0, p1 | - | - | - | - | - | - |
| saveDynamicSaveObjects | Function | p0 | - | - | - | - | - | - |
| scanActiveSaveObjects | Function | | - | - | - | - | link | link |
| scanDynamicSaveObjects | Function | | - | - | - | - | link | link |
| scene | Function | p0, p1, p2 | - | - | - | - | link | link |
| screenFlipObject | Function | p0 | - | - | - | - | link | link |
| setDamageVerifiedIdx | Function | p0 | - | - | - | - | link | link |
| setupHasCompleted | Function | | - | - | - | - | link | link |
| shouldBlend | Function | p0 | - | - | - | - | link | link |
| showCompleteEffect | Function | | - | - | - | - | link | link |
| showCompleteText | Function | | - | - | - | - | link | link |
| showEndLayer | Function | | - | - | - | - | link | link |
| showHint | Function | | - | - | - | - | link | link |
| showNewBest | Function | p0, p1, p2, p3, p4, p5 | - | - | - | - | link | link |
| showRetryLayer | Function | | - | - | - | - | link | link |
| showTwoPlayerGuide | Function | | - | - | - | - | link | link |
| spawnCircle | Function | | - | - | - | - | link | link |
| spawnFirework | Function | | - | - | - | - | link | link |
| startGame | Function | | - | - | - | - | link | link |
| startGameDelayed | Function | | - | - | - | - | link | link |
| startMusic | Function | | - | - | - | - | link | link |
| startRecording | Function | | - | - | - | - | link | link |
| startRecordingDelayed | Function | | - | - | - | - | link | link |
| stopRecording | Function | | - | - | - | - | link | link |
| storeCheckpoint | Function | p0 | - | - | - | - | link | link |
| takeStateSnapshot | Function | | - | - | - | - | link | link |
| toggleBGEffectVisibility | Function | p0 | - | - | - | - | link | link |
| toggleDebugDraw | Function | p0 | - | - | - | - | link | link |
| toggleGhostEffect | Function | p0 | - | - | - | - | link | link |
| togglePracticeMode | Function | p0 | - | - | - | - | link | link |
| tryStartRecord | Function | | - | - | - | - | link | link |
| updateAttempts | Function | | - | - | - | - | link | link |
| updateEffectPositions | Function | | - | - | - | - | link | link |
| updateInfoLabel | Function | | - | - | - | - | link | link |
| updateInvisibleBlock | Function | p0, p1, p2, p3, p4, p5 | - | - | - | - | link | link |
| updateProgressbar | Function | | - | - | - | - | link | link |
| updateScreenRotation | Function | p0, p1, p2, p3, p4, p5, p6, p7 | - | - | - | - | link | link |
| updateTimeWarp | Function | p0, p1 | - | - | - | - | link | link |
| onEnterTransitionDidFinish | Function | | - | - | - | - | link | link |
| onExit | Function | | - | - | - | - | link | link |
| postUpdate | Function | p0 | - | - | - | - | link | link |
| checkForEnd | Function | | - | - | - | - | link | link |
| testTime | Function | | - | - | - | - | link | link |
| updateVerifyDamage | Function | | - | - | - | - | link | link |
| updateAttemptTime | Function | p0 | - | - | - | - | link | link |
| updateVisibility | Function | p0 | - | - | - | - | link | link |
| opacityForObject | Function | p0 | - | - | - | - | link | link |
| updateColor | Function | p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10 | - | - | - | - | link | link |
| activateEndTrigger | Function | p0, p1, p2 | - | - | - | - | link | link |
| activatePlatformerEndTrigger | Function | p0, p1 | - | - | - | - | - | - |
| toggleGlitter | Function | p0 | - | - | - | - | link | link |
| destroyPlayer | Function | p0, p1 | - | - | - | - | link | link |
| toggleGroundVisibility | Function | p0 | - | - | - | - | link | link |
| toggleMGVisibility | Function | p0 | - | - | - | - | link | link |
| toggleHideAttempts | Function | p0 | - | - | - | - | link | link |
| timeForPos | Function | p0, p1, p2, p3, p4 | - | - | - | - | link | link |
| posForTime | Function | p0 | - | - | - | - | link | link |
| resetSPTriggered | Function | | - | - | - | - | link | link |
| updateTimeWarp | Function | p0 | - | - | - | - | link | link |
| playGravityEffect | Function | p0 | - | - | - | - | link | link |
| manualUpdateObjectColors | Function | p0 | - | - | - | - | link | link |
| checkpointActivated | Function | p0 | - | - | - | - | link | link |
| flipArt | Function | p0 | - | - | - | - | link | link |
| updateTimeLabel | Function | p0, p1, p2 | - | - | - | - | link | link |
| checkSnapshot | Function | | - | - | - | - | link | link |
| toggleProgressbar | Function | | - | - | - | - | link | link |
| toggleInfoLabel | Function | | - | - | - | - | link | link |
| removeAllCheckpoints | Function | | - | - | - | - | link | link |
| toggleMusicInPractice | Function | | - | - | - | - | link | link |
| currencyWillExit | Function | p0 | - | - | - | - | link | link |
| circleWaveWillBeRemoved | Function | p0 | - | - | - | - | link | link |
| dialogClosed | Function | p0 | - | - | - | - | link | link |
| m_coinArray | Field | | - | - | - | - | - | - |
| m_circleWaveArray | Field | | - | - | - | - | - | - |
| m_attemptLabel | Field | | - | - | - | - | - | - |
| m_percentageLabel | Field | | - | - | - | - | - | - |
| m_unkptr0 | Field | | - | - | - | - | - | - |
| m_progressBar | Field | | - | - | - | - | - | - |
| m_colorKeyDict | Field | | - | - | - | - | - | - |
| m_keyColors | Field | | - | - | - | - | - | - |
| m_keyOpacities | Field | | - | - | - | - | - | - |
| m_keyPulses | Field | | - | - | - | - | - | - |
| m_nextColorKey | Field | | - | - | - | - | - | - |